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Grand Theft Auto V becomes most profitable gaming product of all-time

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09 Apr 2018
by Sotiri Dimpinoudis category Multi - Multiplatform
Rockstar’s 2013 open-world venture into the criminal underbelly of their fictionalized satirical take on Los Angeles known as Grand Theft Auto V made massive waves at launch by making over a billion dollars in three days but nearly five years later, it has managed to become something larger than anyone would’ve ever predicted. To date, the third-person crime thriller has sold an astounding 90 million units across Xbox 360, Xbox One, PS3, PS4, and PC and has retained its starting $59.99 price point since 2013, only dipping for occasional sales but no permanent price drops.

Tomb Raider gets Barbie doll revealed

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05 Apr 2018
by Sotiri Dimpinoudis category Multi - Multiplatform
A Tomb Raider Barbie doll has been unveiled by US toy maker Mattel ahead of the release of a new film starring Alicia Vikander, which opens in March. The Lara Croft Barbie won't come with any of the firearms the character uses to kill her numerous enemies, nor her all-important bow and arrow, but she does come with her deadly ice axe. Mattel recently unveiled a brand new Barbie based off the upcoming Tomb Raider film during the Mattel Collector event at the New York Toy Fair. According to various reports, the Barbie Tomb Raider doll was designed around the actress tapped to play Lara Croft in the upcoming Tomb Raider film, Alicia Vikander.

GDC 2018 breaks attendance record

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30 Mar 2018
by Sotiri Dimpinoudis category Multi - Multiplatform
altIt will take more than a little construction to keep game developers from flocking to San Francisco's Moscone Center each year. Organizers of the Game Developers Conference today announced that despite the ongoing renovation efforts at the show's North and South Hall, it still saw its largest turn-out yet, with 28,000 industry professionals attending the show.



THQ Nordic and Nickelodeon - Announces Game Comebacks on Platforms

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21 Mar 2018
by Sotiri Dimpinoudis category Multi - Multiplatform

THQ Nordic and Nickelodeon today announced the global revival of several game titles connected with Nickelodeon properties.On-shelf availability will be announced in the coming months. The appetite for Nickelodeon content old and new continues to grow and it’s exciting to bring our beloved content to new audiences through this partnership with THQ Nordic,” said Jon Roman, Senior Vice President, Toys, Nickelodeon. “These titles were popular when they were first released and we can’t wait for fans around the world to rediscover their favorites older games and more titles in this coming year.

Meet Ghostbusters World - The New Pokemon Go alternative GDC18

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19 Mar 2018
by Sotiri Dimpinoudis category Multi - Multiplatform
SEOUL, March 19, 2018 - The recently announced Ghostbusters World, developed in collaboration between Sony Pictures Entertainment Consumer Products, Ghost Corps and publisher FourThirtyThree Inc. (4:33), was featured today on stage during the Google Keynote at the Game Developers Conference 2018. The new gameplay video will also be on display at the Google booth on the expo floor March 21-23. Created with Maps API technology, Ghostbusters World features state-of-the-art augmented reality in the map-based game where players can suit up to patrol their neighborhoods and bust their favorite Ghostbusters ghosts!

GDC 2018 - is now on and live

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19 Mar 2018
by Sotiri Dimpinoudis category Multi - Multiplatform
SaltAN FRANCISCO – March 19, 2017 – The 2018 Game Developers Conference (GDC), the world’s largest event for professionals dedicated to the art and science of making games, kicks off its 32nd edition today at the Moscone Convention Center in San Francisco. Adding to GDC’s renowned lineup of lectures, tutorials, roundtable discussions and networking events, GDC 2018 will feature the Vision Track, a series of mini-keynotes designed to provoke and inspire, which will be presented by speakers including Supercell’s CEO Ilkka Paananen, Pixar’s Pol Jeremias-Vila and David G Yu, NYU Game Center Director Frank Lantz and Skydance Interactive’s Laralyn McWilliams.

80% of mass shooters had no interest in violent video games experts says

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18 Mar 2018
by Sotiri Dimpinoudis category Multi - Multiplatform

altFor decades, it has been widely debated what kind of impact violent video games and movies have on people, especially children and those with mental health issues. This debate has led to games being censored, the introduction of the industry regulated ESRB (Electronic Software Ratings Board), and much more Research shows yet again there is no relevant link between real violence and fake violence.